Cosmic Smash: simply the finest minimalist squash game where you get on a 'cosmic bus' and whack a glowing ball at neon cubes. No, I haven't been at the vodka again - that's just the best way to describe Sega's 2001 NAOMI and Dreamcast release. The game was only ever released in Japan and has become quite a sought-after title for the Dreamcast, and not least because of the unorthodox packaging - it being one of the only official Dreamcast games to be released in a DVD-style case.
We covered Cosmic Smash
quite some time ago
here at the Junkyard, and I also heaped praise on it when I wrote a Dreamcast-themed Minority Report for Retro Gamer Magazine a couple of years back (
issue 146
if you're interested). One thing I certainly missed in all my time playing the game though, was the inclusion of several secret characters. Secret characters that until now have pretty much never been seen or even mentioned anywhere on the internet.
Enter fellow blogger Jeremy Hobbs, curator of
Ribbon Black
. As he explains in his
excellent article
, Jeremy inadvertently unlocked a secret playable character he had never seen before - one of the 'worker' characters seen in the intro sequences. Initially, Jeremy thought he had unlocked the new avatar because he'd followed a certain route through the game, but this wasn't the case.
After going down a rabbit hole to discover just how he did it, Jeremy then learnt (after much internet and forum digging) that there are several other secret characters locked away in that retro-futuristic neon subway system of nightmares. One of them is a bear holding a fish (see above), but I won't spoil the story any further. As someone who knows what it's like to stumble upon something and then become embroiled in trying to find the answers (remember the whole '
Dreamcast Barber
' thing?), this topic really piqued my interest; that a game - albeit one as obscure as Cosmic Smash - can withhold its secrets for almost 16 years is nothing short of staggering to me.
Head over to
Ribbon Black here
to read the whole fascinating story, and also how you too can unlock the wacky extra characters. Thanks to my Junkyard co-writer Aaron Foster for alerting me to this.